InputSingleton.getAccelerometer

Returns the acceleration of the device's accelerometer sensor, if the device has one. Otherwise, the method returns constant Vector3.ZERO. Note this method returns an empty Vector3 when running from the editor even when your device has an accelerometer. You must export your project to a supported device to read values from the accelerometer. Note: This method only works on iOS, Android, and UWP. On other platforms, it always returns constant Vector3.ZERO. On Android the unit of measurement for each axis is m/s² while on iOS and UWP it's a multiple of the Earth's gravitational acceleration g (~9.81 m/s²).

struct InputSingleton
@nogc nothrow const
Vector3
getAccelerometer
()

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