godot-d ~releases (2022-04-02T06:37:10.8312204)
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MultiMesh.customDataFormat
godot
multimesh
MultiMesh
Format of custom data in custom data array that gets passed to shader.
MultiMesh
.
CustomDataFormat
customDataFormat
[@property getter]
struct
MultiMesh
@
nogc
nothrow @
property
MultiMesh.CustomDataFormat
customDataFormat
(
)
long
customDataFormat
[@property setter]
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godot
multimesh
MultiMesh
aliases
BaseClasses
enums
ColorFormat
Constants
CustomDataFormat
TransformFormat
functions
_getColorArray
_getCustomDataArray
_getTransform2dArray
_getTransformArray
_setColorArray
_setCustomDataArray
_setTransform2dArray
_setTransformArray
getAabb
getColorFormat
getCustomDataFormat
getInstanceColor
getInstanceCount
getInstanceCustomData
getInstanceTransform
getInstanceTransform2d
getMesh
getTransformFormat
getVisibleInstanceCount
opAssign
opEquals
setAsBulkArray
setColorFormat
setCustomDataFormat
setInstanceColor
setInstanceCount
setInstanceCustomData
setInstanceTransform
setInstanceTransform2d
setMesh
setTransformFormat
setVisibleInstanceCount
toHash
properties
colorArray
colorFormat
customDataArray
customDataFormat
instanceCount
mesh
transform2dArray
transformArray
transformFormat
visibleInstanceCount
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Format of custom data in custom data array that gets passed to shader.