Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between constant VisualServer.CANVAS_ITEM_Z_MIN and constant VisualServer.CANVAS_ITEM_Z_MAX (inclusive).
See Implementation
Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between constant VisualServer.CANVAS_ITEM_Z_MIN and constant VisualServer.CANVAS_ITEM_Z_MAX (inclusive).