If true, the SceneTree is paused. Doing so will have the following behavior: - 2D and 3D physics will be stopped. - Node._process, Node._physicsProcess and Node._input will not be called anymore in nodes.
See Implementation
If true, the SceneTree is paused. Doing so will have the following behavior: - 2D and 3D physics will be stopped. - Node._process, Node._physicsProcess and Node._input will not be called anymore in nodes.