godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.getCurrentScript
godot
scripteditor
ScriptEditor
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("get_current_script")
GodotMethod
!(
Script
)
getCurrentScript
;
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godot
scripteditor
ScriptEditor
GDNativeClassBinding
static variables
_addCallback
_autosaveScripts
_breaked
_clearExecution
_closeAllTabs
_closeCurrentTab
_closeDiscardCurrentTab
_closeDocsTab
_closeOtherTabs
_copyScriptPath
_editorPause
_editorPlay
_editorSettingsChanged
_editorStop
_fileDialogAction
_filterMethodsTextChanged
_filterScriptsTextChanged
_getDebugTooltip
_gotoScriptLine
_gotoScriptLine2
_helpClassGoto
_helpClassOpen
_helpOverviewSelected
_helpSearch
_historyBack
_historyForward
_liveAutoReloadRunningScripts
_membersOverviewSelected
_menuOption
_onFindInFilesModifiedFiles
_onFindInFilesRequested
_onFindInFilesResultSelected
_openRecentScript
_reloadScripts
_requestHelp
_resSavedCallback
_resaveScripts
_saveHistory
_scriptChanged
_scriptCreated
_scriptListGuiInput
_scriptSelected
_scriptSplitDragged
_setExecution
_showDebugger
_startFindInFiles
_tabChanged
_themeOption
_toggleMembersOverviewAlphaSort
_treeChanged
_unhandledInput
_updateAutosaveTimer
_updateMembersOverview
_updateRecentScripts
_updateScriptConnections
_updateScriptNames
canDropDataFw
dropDataFw
getCurrentScript
getDragDataFw
getOpenScripts
gotoLine
openScriptCreateDialog