godot-d ~releases (2022-04-02T06:37:10.8312204)
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SurfaceTool.setMaterial
godot
surfacetool
SurfaceTool
Sets
Material
to be used by the
Mesh
you are constructing.
struct
SurfaceTool
@
nogc
nothrow
void
setMaterial
(
Material
material
)
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godot
surfacetool
SurfaceTool
aliases
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functions
addBones
addColor
addIndex
addNormal
addSmoothGroup
addTangent
addTriangleFan
addUv
addUv2
addVertex
addWeights
appendFrom
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clear
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createFrom
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deindex
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index
opAssign
opEquals
setMaterial
toHash
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Sets Material to be used by the Mesh you are constructing.