Viewport.renderDirectToScreen

If true, renders the Viewport directly to the screen instead of to the root viewport. Only available in GLES2. This is a low-level optimization and should not be used in most cases. If used, reading from the Viewport or from SCREEN_TEXTURE becomes unavailable. For more information see VisualServer.viewportSetRenderDirectToScreen.

  1. bool renderDirectToScreen [@property getter]
    struct Viewport
    @nogc nothrow @property
    bool
    renderDirectToScreen
    ()
  2. bool renderDirectToScreen [@property setter]

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