godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShaderNodeCompare.condition
godot
visualshadernodecompare
VisualShaderNodeCompare
Extra condition which is applied if
type
is set to
constant
CTYPE_VECTOR
.
VisualShaderNodeCompare
.
Condition
condition
[@property getter]
struct
VisualShaderNodeCompare
@
nogc
nothrow @
property
VisualShaderNodeCompare.Condition
condition
(
)
long
condition
[@property setter]
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visualshadernodecompare
VisualShaderNodeCompare
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ComparisonType
Condition
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functions
getComparisonType
getCondition
getFunction
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opEquals
setComparisonType
setCondition
setFunction
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_function
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type
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_GODOT_internal_name
Extra condition which is applied if type is set to constant CTYPE_VECTOR.