A comparison function. See _function for options.
Extra condition which is applied if type is set to constant CTYPE_VECTOR.
The type to be used in the comparison. See comparisontype for options.
Construct a new instance of VisualShaderNodeCompare. Note: use memnew!VisualShaderNodeCompare instead.
A comparison function for common types within the visual shader graph.
Compares a and b of type by _function. Returns a boolean scalar. Translates to if instruction in shader code.