godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShaderNodeInput.GDNativeClassBinding
godot
visualshadernodeinput
VisualShaderNodeInput
Undocumented in source.
struct
VisualShaderNodeInput
package @
nogc
nothrow static
struct
GDNativeClassBinding {
__gshared
@
GodotName
("get_input_name")
GodotMethod
!(
String
)
getInputName
;
__gshared
@
GodotName
("get_input_real_name")
GodotMethod
!(
String
)
getInputRealName
;
__gshared
@
GodotName
("set_input_name")
GodotMethod
!(
void
,
String
)
setInputName
;
}
Members
Static variables
getInputName
GodotMethod
!(
String
)
getInputName
;
Undocumented in source.
getInputRealName
GodotMethod
!(
String
)
getInputRealName
;
Undocumented in source.
setInputName
GodotMethod
!(
void
,
String
)
setInputName
;
Undocumented in source.
Meta
Source
See Implementation
godot
visualshadernodeinput
VisualShaderNodeInput
aliases
BaseClasses
functions
getInputName
getInputRealName
opAssign
opEquals
setInputName
toHash
properties
inputName
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name