VisualShaderNodeTexture.textureType

Specifies the type of the texture if source is set to constant SOURCE_TEXTURE. See texturetype for options.

  1. VisualShaderNodeTexture.TextureType textureType [@property getter]
    struct VisualShaderNodeTexture
    @nogc nothrow @property
    textureType
    ()
  2. long textureType [@property setter]

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