godot.core.plane

Plane in hessian form.

Members

Enums

ClockDirection
enum ClockDirection
Undocumented in source.

Structs

Plane
struct Plane

Plane represents a normalized plane equation. Basically, “normal” is the normal of the plane (a,b,c normalized), and “d” is the distance from the origin to the plane (in the direction of “normal”). “Over” or “Above” the plane is considered the side of the plane towards where the normal is pointing.

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