SceneTree.callGroupFlags

Calls method on each member of the given group, respecting the given groupcallflags.

struct SceneTree
@nogc nothrow
Variant
callGroupFlags
(
StringArg1
StringArg2
VarArgs...
)
(
in long flags
,
in StringArg1 group
,
in StringArg2 method
,
VarArgs varArgs
)

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