AnimationNodeOneShot.autorestartRandomDelay

If autorestart is true, a random additional delay (in seconds) between 0 and this value will be added to autorestartDelay.

  1. double autorestartRandomDelay [@property getter]
    struct AnimationNodeOneShot
    @nogc nothrow @property
    double
    autorestartRandomDelay
    ()
  2. double autorestartRandomDelay [@property setter]

Meta