godot-d ~releases (2022-04-02T06:37:10.8312204)
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CollisionObject.shapeOwnerGetShape
godot
collisionobject
CollisionObject
Returns the
Shape
with the given id from the given shape owner.
struct
CollisionObject
@
nogc
nothrow const
Ref
!
Shape
shapeOwnerGetShape
(
in
long
owner_id
,
in
long
shape_id
)
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godot
collisionobject
CollisionObject
aliases
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functions
_inputEvent
_shapeChanged
_updateDebugShapes
createShapeOwner
getCaptureInputOnDrag
getRid
getShapeOwners
isRayPickable
isShapeOwnerDisabled
opAssign
opEquals
removeShapeOwner
setCaptureInputOnDrag
setRayPickable
shapeFindOwner
shapeOwnerAddShape
shapeOwnerClearShapes
shapeOwnerGetOwner
shapeOwnerGetShape
shapeOwnerGetShapeCount
shapeOwnerGetShapeIndex
shapeOwnerGetTransform
shapeOwnerRemoveShape
shapeOwnerSetDisabled
shapeOwnerSetTransform
toHash
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inputCaptureOnDrag
inputRayPickable
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns the Shape with the given id from the given shape owner.