godot-d ~releases (2022-04-02T06:37:10.8312204)
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Mesh.BlendShapeMode
godot
mesh
Mesh
Values
Value
Meaning
blendShapeModeNormalized
0
Blend shapes are normalized.
blendShapeModeRelative
1
Blend shapes are relative to base weight.
Meta
Source
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godot
mesh
Mesh
aliases
BaseClasses
enums
ArrayFormat
ArrayType
BlendShapeMode
Constants
PrimitiveType
functions
createConvexShape
createOutline
createTrimeshShape
generateTriangleMesh
getAabb
getFaces
getLightmapSizeHint
getSurfaceCount
opAssign
opEquals
setLightmapSizeHint
surfaceGetArrays
surfaceGetBlendShapeArrays
surfaceGetMaterial
surfaceSetMaterial
toHash
properties
lightmapSizeHint
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name