OSSingleton.exitCode

The exit code passed to the OS when the main loop exits. By convention, an exit code of 0 indicates success whereas a non-zero exit code indicates an error. For portability reasons, the exit code should be set between 0 and 125 (inclusive). Note: This value will be ignored if using SceneTree.quit with an exit_code argument passed.

  1. long exitCode [@property getter]
    struct OSSingleton
    @nogc nothrow @property
    long
    exitCode
    ()
  2. long exitCode [@property setter]

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