| Value | Meaning |
|---|---|
| ccdModeDisabled0 | Continuous collision detection disabled. This is the fastest way to detect body collisions, but can miss small, fast-moving objects. |
| ccdModeCastRay1 | Continuous collision detection enabled using raycasting. This is faster than shapecasting but less precise. |
| ccdModeCastShape2 | Continuous collision detection enabled using shapecasting. This is the slowest CCD method and the most precise. |