RigidBody2D.angularDamp

Damps the body's angularVelocity. If -1, the body will use the Default Angular Damp defined in Project > Project Settings > Physics > 2d. See ProjectSettings.physics/2d/defaultAngularDamp for more details about damping.

  1. double angularDamp [@property getter]
    struct RigidBody2D
    @nogc nothrow @property
    double
    angularDamp
    ()
  2. double angularDamp [@property setter]

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