TextureLayered.setDataPartial

Partially sets the data for a specified layer by overwriting using the data of the specified image. x_offset and y_offset determine where the Image is "stamped" over the texture. The image must fit within the texture.

struct TextureLayered
@nogc nothrow
void
setDataPartial
(,
in long x_offset
,
in long y_offset
,
in long layer
,
in long mipmap = 0
)

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