godot-d ~releases (2022-04-02T06:37:10.8312204)
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TextureProgress.fillMode
godot
textureprogress
TextureProgress
The fill direction. See
fillmode
for possible values.
long
fillMode
[@property getter]
long
fillMode
[@property setter]
struct
TextureProgress
@
nogc
nothrow @
property
void
fillMode
(
long
v
)
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godot
textureprogress
TextureProgress
aliases
BaseClasses
enums
Constants
FillMode
functions
getFillDegrees
getFillMode
getNinePatchStretch
getOverTexture
getProgressTexture
getRadialCenterOffset
getRadialInitialAngle
getStretchMargin
getTintOver
getTintProgress
getTintUnder
getUnderTexture
opAssign
opEquals
setFillDegrees
setFillMode
setNinePatchStretch
setOverTexture
setProgressTexture
setRadialCenterOffset
setRadialInitialAngle
setStretchMargin
setTintOver
setTintProgress
setTintUnder
setUnderTexture
toHash
properties
fillMode
ninePatchStretch
radialCenterOffset
radialFillDegrees
radialInitialAngle
stretchMarginBottom
stretchMarginLeft
stretchMarginRight
stretchMarginTop
textureOver
textureProgress
textureUnder
tintOver
tintProgress
tintUnder
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
The fill direction. See fillmode for possible values.