Upper limit for the fill of textureProgress if fillMode is constant FILL_CLOCKWISE or constant FILL_COUNTER_CLOCKWISE. When the node's value is equal to its max_value, the texture fills up to this angle. See Range.value, Range.maxValue.
See Implementation
Upper limit for the fill of textureProgress if fillMode is constant FILL_CLOCKWISE or constant FILL_COUNTER_CLOCKWISE. When the node's value is equal to its max_value, the texture fills up to this angle. See Range.value, Range.maxValue.