TextureProgress.tintOver

Multiplies the color of the bar's texture_over texture. The effect is similar to CanvasItem.modulate, except it only affects this specific texture instead of the entire node.

  1. Color tintOver [@property getter]
  2. Color tintOver [@property setter]
    struct TextureProgress
    @nogc nothrow @property
    void
    tintOver
    (
    Color v
    )

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