TileSet.autotileSetIconCoordinate

Sets the subtile that will be used as an icon in an atlas/autotile given its coordinates. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.

struct TileSet
@nogc nothrow
void
autotileSetIconCoordinate
(
in long id
,
in Vector2 coord
)

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