TileSet.tileGetShapes

Returns an array of dictionaries describing the tile's shapes. Dictionary structure in the array returned by this method:

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struct TileSet
@nogc nothrow const
Array
tileGetShapes
(
in long id
)

Detailed Description

{ "autotile_coord": Vector2, "one_way": bool, "one_way_margin": int, "shape": CollisionShape2D, "shape_transform": Transform2D, }

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