VisualShaderNodeCubeMap.textureType

Defines the type of data provided by the source texture. See texturetype for options.

  1. VisualShaderNodeCubeMap.TextureType textureType [@property getter]
    struct VisualShaderNodeCubeMap
    @nogc nothrow @property
    textureType
    ()
  2. long textureType [@property setter]

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