VisualShaderNodeCustom._getInputPortType

Override this method to define the returned type of each input port of the associated custom node (see VisualShaderNode.porttype for possible types). Defining this method is optional, but recommended. If not overridden, input ports will return the constant VisualShaderNode.PORT_TYPE_SCALAR type.

struct VisualShaderNodeCustom
@nogc nothrow
long
_getInputPortType
(
in long port
)

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