godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShaderNodeGroupBase.setInputPortName
godot
visualshadernodegroupbase
VisualShaderNodeGroupBase
Renames the specified input port.
struct
VisualShaderNodeGroupBase
@
nogc
nothrow
void
setInputPortName
(
in
long
id
,
in
String
name
)
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godot
visualshadernodegroupbase
VisualShaderNodeGroupBase
aliases
BaseClasses
functions
addInputPort
addOutputPort
clearInputPorts
clearOutputPorts
getFreeInputPortId
getFreeOutputPortId
getInputPortCount
getInputs
getOutputPortCount
getOutputs
getSize
hasInputPort
hasOutputPort
isValidPortName
opAssign
opEquals
removeInputPort
removeOutputPort
setInputPortName
setInputPortType
setInputs
setOutputPortName
setOutputPortType
setOutputs
setSize
toHash
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size
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_classBindingInitialized
structs
GDNativeClassBinding
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__anonymous
variables
_GODOT_internal_name
Renames the specified input port.