godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShaderNodeGroupBase.setOutputPortType
godot
visualshadernodegroupbase
VisualShaderNodeGroupBase
Sets the specified output port's type (see
VisualShaderNode.porttype
).
struct
VisualShaderNodeGroupBase
@
nogc
nothrow
void
setOutputPortType
(
in
long
id
,
in
long
type
)
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visualshadernodegroupbase
VisualShaderNodeGroupBase
aliases
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addInputPort
addOutputPort
clearInputPorts
clearOutputPorts
getFreeInputPortId
getFreeOutputPortId
getInputPortCount
getInputs
getOutputPortCount
getOutputs
getSize
hasInputPort
hasOutputPort
isValidPortName
opAssign
opEquals
removeInputPort
removeOutputPort
setInputPortName
setInputPortType
setInputs
setOutputPortName
setOutputPortType
setOutputs
setSize
toHash
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size
static functions
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static variables
_classBindingInitialized
structs
GDNativeClassBinding
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__anonymous
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_GODOT_internal_name
Sets the specified output port's type (see VisualShaderNode.porttype).