AnimationTreePlayer.animationNodeSetFilterPath

If enable is true, the animation node with ID id turns off the track modifying the property at path. The modified node's children continue to animate.

struct AnimationTreePlayer
@nogc nothrow
void
animationNodeSetFilterPath
(
StringArg0
NodePathArg1
)
(
in StringArg0 id
,
in NodePathArg1 path
,
in bool enable
)

Meta