AnimationTreePlayer.blend2NodeSetAmount

Sets the blend amount of a Blend2 node given its name and value. A Blend2 Node blends two animations with the amount between 0 and 1. At 0, Output is input a. Towards 1, the influence of a gets lessened, the influence of b gets raised. At 1, Output is input b.

struct AnimationTreePlayer
@nogc nothrow
void
blend2NodeSetAmount
(
StringArg0
)
(
in StringArg0 id
,
in double blend
)

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