AnimationTreePlayer.blend3NodeSetAmount

Sets the blend amount of a Blend3 node given its name and value. A Blend3 Node blends three animations with the amount between -1 and 1. At -1, Output is input b-. From -1 to 0, the influence of b- gets lessened, the influence of a gets raised and the influence of b+ is 0. At 0, Output is input a. From 0 to 1, the influence of a gets lessened, the influence of b+ gets raised and the influence of b+ is 0. At 1, Output is input b+.

struct AnimationTreePlayer
@nogc nothrow
void
blend3NodeSetAmount
(
StringArg0
)
(
in StringArg0 id
,
in double blend
)

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