AnimationTreePlayer.blend4NodeSetAmount

Sets the blend amount of a Blend4 node given its name and value. A Blend4 Node blends two pairs of animations. The two pairs are blended like blend2 and then added together.

struct AnimationTreePlayer
@nogc nothrow
void
blend4NodeSetAmount
(
StringArg0
)
(
in StringArg0 id
,
in Vector2 blend
)

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