Physics2DServerSingleton.bodySetContinuousCollisionDetectionMode

Sets the continuous collision detection mode from any of the CCD_MODE_* constants. Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided.

struct Physics2DServerSingleton
@nogc nothrow
void
bodySetContinuousCollisionDetectionMode
(
in RID _body
,
in long mode
)

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