Physics2DServerSingleton.grooveJointCreate

Creates a groove joint between two bodies. If not specified, the bodyies are assumed to be the joint itself.

struct Physics2DServerSingleton
@nogc nothrow
RID
grooveJointCreate
(
in Vector2 groove1_a
,
in Vector2 groove2_a
,
in Vector2 anchor_b
,
in RID body_a = RID.init
,
in RID body_b = RID.init
)

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