Adds a child node. Nodes can have any number of children, but every child must have a unique name. Child nodes are automatically deleted when the parent node is deleted, so an entire scene can be removed by deleting its topmost node.
Setting "legible_unique_name" true creates child nodes with human-readable names, based on the name of the node being instanced instead of its type.
Adds a child node. Nodes can have any number of children, but every child must have a unique name. Child nodes are automatically deleted when the parent node is deleted, so an entire scene can be removed by deleting its topmost node. Setting "legible_unique_name" true creates child nodes with human-readable names, based on the name of the node being instanced instead of its type.