NetworkedMultiplayerENet.compressionMode

The compression method used for network packets. These have different tradeoffs of compression speed versus bandwidth, you may need to test which one works best for your use case if you use compression at all.

  1. NetworkedMultiplayerENet.CompressionMode compressionMode [@property getter]
    struct NetworkedMultiplayerENet
    @nogc nothrow @property
    compressionMode
    ()
  2. long compressionMode [@property setter]

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