Node.rsetUnreliableId

Remotely changes property's value on a specific peer identified by peer_id using an unreliable protocol (see NetworkedMultiplayerPeer.setTargetPeer).

struct Node
@nogc nothrow
void
rsetUnreliableId
(
VariantArg2
)
(
in long peer_id
,
in String property
,
in VariantArg2 value
)

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