GodotObject._notification

Called whenever the object receives a notification, which is identified in what by a constant. The base GodotObject has two constants constant NOTIFICATION_POSTINITIALIZE and constant NOTIFICATION_PREDELETE, but subclasses such as Node define a lot more notifications which are also received by this method.

struct GodotObject
@nogc nothrow
void
_notification
(
in long what
)

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