GodotObject.setMeta

Adds, changes or removes a given entry in the object's metadata. Metadata are serialized and can take any Variant value. To remove a given entry from the object's metadata, use removeMeta. Metadata is also removed if its value is set to null. This means you can also use set_meta("name", null) to remove metadata for "name".

struct GodotObject
@nogc nothrow
void
setMeta
(
VariantArg1
)
(
in String name
,
in VariantArg1 value
)

Meta