GodotObject.callv

Calls the method on the object and returns the result. Contrarily to call, this method does not support a variable number of arguments but expects all parameters to be via a single Array.

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struct GodotObject
@nogc nothrow const
Variant
callv
(
in String method
,
in Array arg_array
)

Detailed Description

callv("set", "position", Vector2(42.0, 0.0) )

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