Value | Meaning |
---|---|
modeRigid0 | Rigid body mode. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. |
modeStatic1 | Static mode. The body behaves like a StaticBody, and can only move by user code. |
modeCharacter2 | Character body mode. This behaves like a rigid body, but can not rotate. |
modeKinematic3 | Kinematic body mode. The body behaves like a KinematicBody, and can only move by user code. |