RigidBody.bounce

The body's bounciness. Values range from 0 (no bounce) to 1 (full bounciness). Deprecated, use PhysicsMaterial.bounce instead via physicsMaterialOverride.

  1. double bounce [@property getter]
    struct RigidBody
    @nogc nothrow @property
    double
    bounce
    ()
  2. double bounce [@property setter]

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