RigidBody.linearDamp

The body's linear damp. Cannot be less than -1.0. If this value is different from -1.0, any linear damp derived from the world or areas will be overridden. See ProjectSettings.physics/3d/defaultLinearDamp for more details about damping.

  1. double linearDamp [@property getter]
    struct RigidBody
    @nogc nothrow @property
    double
    linearDamp
    ()
  2. double linearDamp [@property setter]

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