RigidBody.contactMonitor

If true, the RigidBody will emit signals when it collides with another RigidBody. See also contactsReported.

  1. bool contactMonitor [@property getter]
  2. bool contactMonitor [@property setter]
    struct RigidBody
    @nogc nothrow @property
    void
    contactMonitor
    (
    bool v
    )

Meta