RigidBody.friction

The body's friction, from 0 (frictionless) to 1 (max friction). Deprecated, use PhysicsMaterial.friction instead via physicsMaterialOverride.

  1. double friction [@property getter]
  2. double friction [@property setter]
    struct RigidBody
    @nogc nothrow @property
    void
    friction
    (
    double v
    )

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