SpatialMaterial.detailUvLayer

Specifies whether to use UV or UV2 for the detail layer. See detailuv for options.

  1. SpatialMaterial.DetailUV detailUvLayer [@property getter]
  2. long detailUvLayer [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    detailUvLayer
    (
    long v
    )

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