If true, enables the detail overlay. Detail is a second texture that gets mixed over the surface of the object based on detailMask. This can be used to add variation to objects, or to blend between two different albedo/normal textures.
See Implementation
If true, enables the detail overlay. Detail is a second texture that gets mixed over the surface of the object based on detailMask. This can be used to add variation to objects, or to blend between two different albedo/normal textures.