SpatialMaterial.flagsAlbedoTexForceSrgb

Forces a conversion of the albedoTexture from sRGB space to linear space.

  1. bool flagsAlbedoTexForceSrgb [@property getter]
  2. bool flagsAlbedoTexForceSrgb [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    flagsAlbedoTexForceSrgb
    (
    bool v
    )

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