SpatialMaterial.flagsDisableAmbientLight

If true, the object receives no ambient light.

  1. bool flagsDisableAmbientLight [@property getter]
  2. bool flagsDisableAmbientLight [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    flagsDisableAmbientLight
    (
    bool v
    )

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